Magnarr is equipped with Savage Set to ignore a portion of enemies defense and Critical Damage Set to gain additional Critical Damage stat boost. Here is Magnarr’s artifacts and masteries by ASH optimised for as an Arena Nuker in Arena Offense Team. This section covers Magnarr’s build specialised for specific areas in Raid Shadow Legends. Magnarr Mastery Guide Arena, Campaign, Faction Wars Savage, Critical Damage, Critical Rate, Shield, Life, Immortal, Resilience, Accuracy, Perception Magnarr Equipment Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Increases Ally DEF in Doom Tower battles by 30% This champion heals by 1% of their MAX HP every time anyone in the battle takes damage from a debuff. Also increases duration of debuffs on all enemies by 1 turns. Applies a effect, taking 2 random debuffs from the target and placing them on all enemies under debuffs. Has a 50% chance of placing a debuff for 1 turn on enemies under debuffs.Īttacks 1 enemy. Places an extra hit on enemies without debuffs. Percussive Pound (Cooldown: 4 turns)Īttacks all enemies. Has a 100% chance instead if the target is under a debuff. Has a 45% chance of placing a 60% debuff for 2 turns. Magnarr will require a sufficient amount of Accuracy (11 Accuracy x Dungeon Stage) to apply his debuff on enemies for Dungeons and Faction Wars. As for support debuffer, his supportive skill truly shines when he is paired with an AoE HP Burn champion such as Mordecai, Ultimate Galek, Teumesia, Sicia Flametongue or Crypt-King Graal. To unleash Magnarr’s full potential as a damage dealer, you will need to provide him with high amount of HP, Critical Rate, Critical Damage and Speed. ![]() Overall, Magnarr is a decent Epic champion who can be solely used as a damage dealer or a support debuffer in the team. Magnarr can sustain and outheal the damage taken from spiderling attack when 10 spiderlings and the boss takes HP Burn damage, he heals himself by 11% MAX HP! Great for Spider Dungeon Stage 25 when paired along with Crypt-King Graal who was recently buffed in Patch 4.70 You can use him as a tank bait, especially for Spider’s Den (Magic Affinity) to auto-taunt the spiderlings to attack him. Last but not least, he has a unique passive skill Fleshmelter that heals himself whenever the enemy takes damage from HP Burn. With the spread debuff mechanic in place, he can spread the Decrease Defense debuff on all enemies too. This skill synergizes well with his default attack Superheated Hammer (A1 Skill) that has a chance to place Decrease Defense on a single-target. However, the limitation is that the enemies must be under HP Burn for the spread debuff to take effect. In addition, Magnarr can be utilized as a debuff spreader using his Fan the Flames (A3 Skill) as it takes 2 random debuffs from the targeted enemy and places to all enemies in the battlefield. Magnarr Percussive Pound (A2 Skill) can also be used as a crowd controller if you pair him with a AoE HP burn champion in the team, as he can inflict Stun debuff on enemies who are under HP Burn debuff too! Apart from that, his damage output remains consistent regardless of enemy inflicting Decrease Defense and Decrease Attack debuff on him as his skills damage multiplier are based on HP (Health aka Hit Points). This allows him to survive against enemy nukes by having high amount of HP to tank the damage. ![]() One of the outstanding aspect of Magnarr is he is an HP based champion. ![]() Hence, their damage output is quite comparable, which makes him one of the best candidates as an Arena nuker. It’s similar to Trunda Giltmallet Forge Rhythm (A3 skill). Magnarr is renowned for his Percussive Pound (A2 Skill) as it deals high amount of damage by attacking all enemies twice if they do not have any HP Burn debuff on them. Magnarr was released on August 2021 in Patch 4.50 as part of Mother Cybele Champion Fusion Event! To obtain Magnarr from the event, you need to fuse Ashwalker, Candleguard, Hellfreak and Lumberer. Magnarr is an Epic HP Spirit champion from Demonspawn faction in Raid Shadow Legends.
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